Post by megasamurai on May 2, 2006 18:34:26 GMT -5
Geminiman.exe
Description: Dark blue body with lighter blue crystals on body resembling armor and one many-pointed crystal atop head.
Think this:
Operator: Zach Gammonds
Description: Zach is a tall college student who is obsessed with astronomy. He wears a nondescript white lab coat and black glasses, with slightly long blonde hair.
Level: 1
Exp: 0
HP: 500
Element: Normal
Atk1: Gemini Shot
10dmg - unlimited - Simple, base shot from buster cannon on arm.
[_] [_] [_] - [_] [_] [_]
[_] [n] [_] - [x] [x] [x]
[_] [_] [_] - [_] [_] [_]
Atk2: Gemini Crystal
50dmg - 4x - Throws a crystal which lands three squares ahead, and causes a plus-sign explosion when it lands. 20 extra damage if crystal lands on enemy, but stays and acts as a prism if it does not. (Prism effect allows the prism to be shot and the damage projected across entire enemy field. After being hit with 100 HP worth of attacks, it is destroyed.)
[_] [_] [_] - [_] [+] [_]
[_] [n] [_] - [+] [x] [+]
[_] [_] [_] - [_] [+] [_]
Atk3: Gemini Twin
5xdmg - 2x - A twin is created that has 50 HP, moves around Geminiman's territory and fires Gemini shots that only do 5 damage until destroyed.
[_] [_] [_] - [x] [x] [x]
[_] [_] [n] - [x] [x] [x]
[_] [_] [_] - [x] [x] [x]
SpAtk: Final Gemini Laser
250dmg - 1x - A Gemini Twin must be on the field for this attack to work. Geminiman creates a Gemini Crystal in his field. He and the twin fire a laser into the crystal which refracts into a huge beam enveloping the entire enemy field, dealing 250 damage. The twin remains on the field, but its HP is filled to 100 and its shots deal 10 damage instead of 5. Can only be used when Geminiman's HP drops to or below 200. (Regardless of where Geminiman is when attacking, he and the twin teleport to the spots indicated by n's and the crystal is placed at C.)
[_] [n] [_] - [x] [x] [x]
[_] [_] [C] - [x] [x] [x]
[_] [n] [_] - [x] [x] [x]
Guard: Reflect Prism - Whenever a Gemini Crystal is on the enemy field, any enemy attacks that hit it are reflected back with half damage on the enemy, while full damage is dealt to the prism.
Description: Dark blue body with lighter blue crystals on body resembling armor and one many-pointed crystal atop head.
Think this:
Operator: Zach Gammonds
Description: Zach is a tall college student who is obsessed with astronomy. He wears a nondescript white lab coat and black glasses, with slightly long blonde hair.
Level: 1
Exp: 0
HP: 500
Element: Normal
Atk1: Gemini Shot
10dmg - unlimited - Simple, base shot from buster cannon on arm.
[_] [_] [_] - [_] [_] [_]
[_] [n] [_] - [x] [x] [x]
[_] [_] [_] - [_] [_] [_]
Atk2: Gemini Crystal
50dmg - 4x - Throws a crystal which lands three squares ahead, and causes a plus-sign explosion when it lands. 20 extra damage if crystal lands on enemy, but stays and acts as a prism if it does not. (Prism effect allows the prism to be shot and the damage projected across entire enemy field. After being hit with 100 HP worth of attacks, it is destroyed.)
[_] [_] [_] - [_] [+] [_]
[_] [n] [_] - [+] [x] [+]
[_] [_] [_] - [_] [+] [_]
Atk3: Gemini Twin
5xdmg - 2x - A twin is created that has 50 HP, moves around Geminiman's territory and fires Gemini shots that only do 5 damage until destroyed.
[_] [_] [_] - [x] [x] [x]
[_] [_] [n] - [x] [x] [x]
[_] [_] [_] - [x] [x] [x]
SpAtk: Final Gemini Laser
250dmg - 1x - A Gemini Twin must be on the field for this attack to work. Geminiman creates a Gemini Crystal in his field. He and the twin fire a laser into the crystal which refracts into a huge beam enveloping the entire enemy field, dealing 250 damage. The twin remains on the field, but its HP is filled to 100 and its shots deal 10 damage instead of 5. Can only be used when Geminiman's HP drops to or below 200. (Regardless of where Geminiman is when attacking, he and the twin teleport to the spots indicated by n's and the crystal is placed at C.)
[_] [n] [_] - [x] [x] [x]
[_] [_] [C] - [x] [x] [x]
[_] [n] [_] - [x] [x] [x]
Guard: Reflect Prism - Whenever a Gemini Crystal is on the enemy field, any enemy attacks that hit it are reflected back with half damage on the enemy, while full damage is dealt to the prism.